Which means, it's a trade of 199 focus for 15% cast speed. Shields with 15% block require 399 vitality, The Centerwing with it's 21% block requires 299 vitality, while the good old Parma's Coal-Burner requires only 100 vitality.
While these shields are low level and often hard to get, they offer both defense and offense. ShieldGlaivelanders often prefer cast speed bonuses over actual blocking chance, which is totally understandable, as cast speed is one of the hardest stats to get. You can buy a rare wand with the highest cast speed you get, put two sockets on it and call it good.
Again, the same socketing theme, use cast speed and/or critical damage gems. Actually, the most elemental damage you should expect from a stat stick. In case if you want a wand, this stuff has 4 sockets and deals elemental damage. Similar socketing theme, use cast speed and/or critical damage gems. It's weird to have an axe, but that's the best stat stick with it's 4 sockets and 8% critical hit chance. Socket it for cast speed with Chaos Embers or for critical damage with Rambren Skulls bonus and you'll be fine. It's just a 4 socket pistol with an extremely heavy knockback. My personal preference remains a pistol, but the reason behind using a pistol is a later topic. Glaivelanders prefer wands for their elemental damage, but they never use it actually. MainhandGlaivelanders are purely spellcasters, their ideal main hand is the typical stat stick offhand of strength builds. Rune Vault with more point gains the ability to steal health and mana and convey weapon effects.īurning is a straightforward mobility skill, the charater leaps in the direction of the cursor, dealing fire damage in it's path. When the character leaps back, it leaves down a rune which damages and blind enemies caught in the radius. Rune Vault is a mobility skill with some very effective crowd control. Sandstorm ricochets on walls and has long range combined with slow movement, which means it's lifespan is very long, easily filling up the whole screen. Unlike the heavy-hitting Shattering Glaive, Sandstorm is the skill that you can spam like a paranoid. Sandstorm is also a comptetitor to Glaive Throw. On the other hand, it does superior damage! Actually, the better glaivelander builds switch to Shattering Glaive after a while, but it is uncommon, because Glaive Throw is easier to use. Shattering Glaive is a glaive throw with a large area of effect instead of ricocheting, also, you have to aim with it. Area of effect attacks often hit Brammble wall, while the player's projectile skills go through it.īlade Pact places an offensive rune on the floor that reduces movement speed, attack speed and physical armor. Stone Pact's healing power is already potent with the first point invested.īramble Wall places a barrier on the floor, which is impassable for both the player and the monsters. Stone Pact gives a bonus to armor as well, but armor doesn't scale well endgame. Stone Pact places a defensive rune that heals allies. Repulsion Hex summons a floating avatar, which knocks back and interrupts enemies if they get too close to the outlander. While more dexterity means more critical hits as well, one should concentrate on more focus instead.
While dodging is useful, one should keep in mind, that dexterity over ~100 will reduce the required points in dodge mastery, as the character will hit dodge cap earlier. All useful for Glaivelanders in general.ĭodge Mastery gives additional dodge chance. Share the wealth offers additional cast speed, critical hit chance and dodge. Endgame, this bonus may seem low, but it's very useful, especially in the early levels. Master of Elements gives 60% bonus to poison damage, which equals to 120 focus when dealing poison element damage, like Glaive Throw or Cursed Daggers.
Torchlight game pistol speed free#
They require less skills, which leaves them with plenty of free skill points to put everywhere. Optional SkillsGlaivelanders are quite, simple.